Related Books
Language: en
Pages: 352
Pages: 352
Type: BOOK - Published: 2014 - Publisher: Pearson Education
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Desig
Language: en
Pages: 894
Pages: 894
Type: BOOK - Published: 2004 - Publisher: New Riders
To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one nar
Language: en
Pages: 353
Pages: 353
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning
This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
Language: en
Pages: 1268
Pages: 1268
Type: BOOK - Published: 2018-03-06 - Publisher: Addison-Wesley Professional
Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used