Related Books
Language: en
Pages: 708
Pages: 708
Type: BOOK - Published: 1997 - Publisher: Addison Wesley Publishing Company
Explaining how graphics programs using Release 1.1, the latest release of OpenGL, this book presents the overall structure of OpenGL and discusses in detail eve
Language: en
Pages: 1489
Pages: 1489
Type: BOOK - Published: 2013-03-19 - Publisher: Addison-Wesley
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality com
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2016 - Publisher: Addison-Wesley Professional
This book integrates shader techniques alongside classic, function-centric approaches, and contains extensive code examples that demonstrate modern techniques.
Language: en
Pages: 570
Pages: 570
Type: BOOK - Published: 2014-02-28 - Publisher: Addison-Wesley Professional
OpenGL ® ES TM is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. Th
Language: en
Pages: 547
Pages: 547
Type: BOOK - Published: 2013-07-04 - Publisher: Addison-Wesley
Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of