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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi
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Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Level Up!
Language: en
Pages: 515
Authors: Scott Rogers
Categories: Computers
Type: BOOK - Published: 2010-09-29 - Publisher: John Wiley & Sons

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Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t s
Beginning Game Level Design
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Authors: John Feil
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This overview of the skills and basic tools required to produce high quality levels in game environments focuses on design aesthetics, what makes "good levels"
Level Design
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In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers