3D Graphics Rendering Cookbook

Download or Read eBook 3D Graphics Rendering Cookbook PDF written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2021-08-25 with total page 671 pages. Available in PDF, EPUB and Kindle.
3D Graphics Rendering Cookbook
Author :
Publisher : Packt Publishing Ltd
Total Pages : 671
Release :
ISBN-10 : 9781838985301
ISBN-13 : 1838985301
Rating : 4/5 (01 Downloads)

Book Synopsis 3D Graphics Rendering Cookbook by : Sergey Kosarevsky

Book excerpt: Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook Description OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications. 3D Graphics Rendering Cookbook helps you learn about modern graphics rendering algorithms and techniques using C++ programming along with OpenGL and Vulkan APIs. The book begins by setting up a development environment and takes you through the steps involved in building a 3D rendering engine with the help of basic, yet self-contained, recipes. Each recipe will enable you to incrementally add features to your codebase and show you how to integrate different 3D rendering techniques and algorithms into one large project. You'll also get to grips with core techniques such as physically based rendering, image-based rendering, and CPU/GPU geometry culling, to name a few. As you advance, you'll explore common techniques and solutions that will help you to work with large datasets for 2D and 3D rendering. Finally, you'll discover how to apply optimization techniques to build performant and feature-rich graphics applications. By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks. What you will learnImprove the performance of legacy OpenGL applicationsManage a substantial amount of content in real-time 3D rendering enginesDiscover how to debug and profile graphics applicationsUnderstand how to use the Approaching Zero Driver Overhead (AZDO) philosophy in OpenGLIntegrate various rendering techniques into a single applicationFind out how to develop Vulkan applicationsImplement a physically based rendering pipeline from scratchIntegrate a physics library with your rendering engineWho this book is for This book is for 3D graphics developers who are familiar with the mathematical fundamentals of 3D rendering and want to gain expertise in writing fast rendering engines with advanced techniques using C++ libraries and APIs. A solid understanding of C++ and basic linear algebra, as well as experience in creating custom 3D applications without using premade rendering engines is required.


3D Graphics Rendering Cookbook Related Books

3D Graphics Rendering Cookbook
Language: en
Pages: 671
Authors: Sergey Kosarevsky
Categories: Computers
Type: BOOK - Published: 2021-08-25 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipes Key FeaturesLearn to integrate modern rend
Direct3D Rendering Cookbook
Language: en
Pages: 681
Authors: Justin Stenning
Categories: Computers
Type: BOOK - Published: 2014-01-20 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

This is a practical cookbook that dives into the various methods of programming graphics with a focus on games. It is a perfect package of all the innovative an
Hlsl Development Cookbook
Language: en
Pages: 361
Authors: Doron Feinstein
Categories: Computers
Type: BOOK - Published: 2013-06-13 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are required.If you have some ba
Vulkan Cookbook
Language: en
Pages: 692
Authors: Pawel Lapinski
Categories: Computers
Type: BOOK - Published: 2017-04-28 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Work through recipes to unlock the full potential of the next generation graphics API—Vulkan About This Book This book explores a wide range of modern graphic
OpenGL Development Cookbook
Language: en
Pages: 515
Authors: Muhammad Mobeen Movania
Categories: Computers
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential. This book is targeted towards interme