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Language: en
Pages: 242
Pages: 242
Type: BOOK - Published: 2012-09-18 - Publisher: Watson-Guptill
"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of
Language: en
Pages: 242
Pages: 242
Type: BOOK - Published: 2012-09-18 - Publisher: Watson-Guptill
"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of
Language: en
Pages: 314
Pages: 314
Type: BOOK - Published: 2017-01-20 - Publisher: CRC Press
The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmon
Language: en
Pages: 162
Pages: 162
Type: BOOK - Published: 2013-05-14 - Publisher: Watson-Guptill
Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. I
Language: en
Pages: 129
Pages: 129
Type: BOOK - Published: 2017-11-02 - Publisher: Penguin
Gamers, get ready to level up with How to Draw Video Games! From helpful sidekicks to 8-bit aliens and block-style beasts, the video game galaxy is an epic and