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Language: en
Pages: 346
Pages: 346
Type: BOOK - Published: 2014 - Publisher: Meson Press Eg
Gamification marks a major change to everyday life. It describes the permeation of economic, political, and social contexts by game-elements such as awards, rul
Language: en
Pages: 292
Pages: 292
Type: BOOK - Published: 2018-08-06 - Publisher: Routledge
As with other parts of business, technology is having a profound effect on the world of work and management of human resources. Technology is a key enabler for
Language: en
Pages: 247
Pages: 247
Type: BOOK - Published: 2019-11-25 - Publisher: Emerald Group Publishing
In this book, Nathan Hulsey explores the links between game design, surveillance, computation, and the emerging technologies that impact our everyday lives at h
Language: en
Pages: 722
Pages: 722
Type: BOOK - Published: 2019-11-07 - Publisher: Academic Conferences and publishing limited
Language: en
Pages: 320
Pages: 320
Type: BOOK - Published: 2017-07-14 - Publisher: Taylor & Francis
In recent years, digital technologies have become pervasive in academic and everyday life. This comprehensive volume covers a wide range of concepts for studyin